local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001296
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 296008
L2_1.gadget_id = 70290200
L3_1 = {}
L3_1.x = 790.43
L3_1.y = 776.6
L3_1.z = 713.599
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 340.272
L3_1.y = 29.037
L3_1.z = 22.383
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 296012
L3_1.gadget_id = 70290200
L4_1 = {}
L4_1.x = 771.195
L4_1.y = 403.933
L4_1.z = 712.291
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 347.209
L4_1.y = 313.756
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 296014
L4_1.gadget_id = 70290200
L5_1 = {}
L5_1.x = 796.657
L5_1.y = 417.729
L5_1.z = 676.542
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 15.453
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 296007
L3_1.gadget_id = 70290200
L4_1 = {}
L4_1.x = 754.228
L4_1.y = 740.021
L4_1.z = 721.038
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 335.656
L4_1.y = 287.719
L4_1.z = 0.254
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 300
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 296008
L5_1 = 296012
L6_1 = 296014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
